Warcraft III: Difference between revisions
From Pengwings
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* Edit dxwrapper.ini: | * Edit dxwrapper.ini: | ||
D3d8to9 = 1 | D3d8to9 = 1 | ||
It might also be necessary to rename movies folder so the game doesn't try to play the cutscenes (the game wouldn't start for me without this) | |||
Should be fixed now. | Should be fixed now. | ||
Revision as of 01:48, 10 February 2026
Warcraft III is a DirectX 8 game. By default the game seems to be running in OpenGL mode under GE-Proton10-29 which is borked. The window opens at an invalid size, and resizing the window causes the lighting to break.
The following env var is supposed to make Proton use D8VK to run using Vulkan:
export PROTON_ENABLE_D8VK=1
Unfortunately this doesn't seem to work in any Proton version I tried. Proton 10 has no behavioural change. Proton 8 and 9 crash.
Working fix
Use GE-Proton9-27
export WINEDLLOVERRIDES="d3d8=n"
- Download dxwrapper v1.5.8100.25 from https://github.com/elishacloud/dxwrapper/releases/tag/v1.5.8100.25
- Put d3d8.dll, dxwrapper.dll, dxwrapper.ini in the root of the install directory
- Edit dxwrapper.ini:
D3d8to9 = 1
It might also be necessary to rename movies folder so the game doesn't try to play the cutscenes (the game wouldn't start for me without this)
Should be fixed now.