Warcraft III: Difference between revisions

From Pengwings
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  export PROTON_ENABLE_D8VK=1
  export PROTON_ENABLE_D8VK=1


Unfortunately this doesn't seem to work in any Proton version I tried.
Unfortunately this doesn't seem to work in any Proton version I tried. Proton 10 has no behavioural change. Proton 8 and 9 crash.


==== Working fix ====
==== Working fix ====
Line 13: Line 13:
* Edit dxwrapper.ini:
* Edit dxwrapper.ini:
  D3d8to9                    = 1
  D3d8to9                    = 1
* Rename movies folder so the game doesn't try to play the cutscenes as these don't work properly
Should be fixed now.
Should be fixed now.

Revision as of 01:48, 10 February 2026

Warcraft III is a DirectX 8 game. By default the game seems to be running in OpenGL mode under GE-Proton10-29 which is borked. The window opens at an invalid size, and resizing the window causes the lighting to break.

The following env var is supposed to make Proton use D8VK to run using Vulkan:

export PROTON_ENABLE_D8VK=1

Unfortunately this doesn't seem to work in any Proton version I tried. Proton 10 has no behavioural change. Proton 8 and 9 crash.

Working fix

Use GE-Proton9-27

export WINEDLLOVERRIDES="d3d8=n"
D3d8to9                    = 1
  • Rename movies folder so the game doesn't try to play the cutscenes as these don't work properly

Should be fixed now.